file TORUS1:[GLL_RAW.INFO]HOW_TO_CALC_MUB_DELAY.DOC June 15,1996 - kes June 17,1996 - update Keith Joe Ajello related an easy method to understand how long it would take UVS and/or EUV RTS packets to get out of the MUB and to the ground. The MUB holds about 110 VCDUs (Virtual ?Channel Data Units, these are groups of "frames" which in turn are groups of [any of the] instruments' packets.) A VCDU contains 446 bytes. 110 VCDUs * 446 bytes * 8 bits / downlink rate in bits ----- ---- ---- = seconds VCDU byte sec delayed The AMMOS display of the MUB status shows the number of VCDUs in the MUB. If one is looking when the flush occurs you can see how many VCDUs are ahead of the desired packets. Subtract from the downlink rate "a few bps" for the Reed-Solomon overhead. ======================================================================== From: GLLSVC::KNAVIAUX "Keith @ JPL/Pasadena,CA" To: PISCES::SIMMONS,PISCES::STEWART,PISCES::PRYOR CC: @[KNAVIAUX.DIS]JPLUVS.DIS Subj: RE: how to tell how long it will take for RTS data to get to the ground Hi Karen, Just a quick reply on the algorithm below. I believe it will give you a good estimate of when to expect the data, however there are a lot of other factors which could additionally delay the return of the data. For example, if the downlink is set to FILL instead of NORM, then fill data will be downlinked in place of real data and this will delay the downlink. FILL is interspersed throughout the sequences. Also, estimating the number of VCDUs in the MUB at the time of the observation could be somewhat difficult as this is an engineering value which isn't downlinked tothe ground very often (ie. there is some cycle time on how often the MUB level is reported, but I'm not sure how often this is in the Phase 2A system). There are also s/c and ground processing delays in creating and decommutating the telemetry frames which will slightly delay the time when the data is available. However, these delays should be in the noise as compared to the wait caused by the "first- in-first-out" downlink process. Also, the MUB actually holds more than 110 VCDUs - the real number is closer to 156. During a cruise sequence, the upper portion of this is used for PB processing space, so it is likely the MUB won't report higher than 110 during PB, but if a lot of RTS is going into the buffer it could go above 110. During the encounter sequences, it could reach ~156 VCDUs before it overflows. We have designed the sequences to avoid overflows, so we don't plan to ever see the MUB get above ~120-130 VCDUs. Please let me know if you have any questions on anything I've said above. But I do think John's algorithm is a good estimate of the downlink time. Keith..... PS - Oh yeah, also remember the 38-40 minute OWLT for the transmission to reach the ground from the s/c.